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Pushout Math


Every spare minute of every spare day between now and Saturday while I'm near the computer will be spent making the game. There's much more work to be done than I thought on this complete game overhaul. I probably won't have the rules finished in time or a downloadable PDF, but I should have all the cards made. There are 216 cards, each different. Today's Thing is designing those 216 cards. there was some math and chartwork involved and yet it may still be hopelessly broken. We'll see. The good news is I've also made a card making factory and have split the graphics into each half. I'll have, when I'm finished every possible card half available to cut and paste. There's 12 to a page and one page for each of th 28 mechanics, so that's 336 card halves for the 212 cards. Then I have to assemble the cards, eeek, back to work.