Call For Play Testers

This week is a bit odd. I'm not sure how much I can share with TTOTD'ers. Last week, I wrote a game, Alphadice. After thinking about that game, I've developed a new game of which I don't have a title yet. I believe this game to have marketability. It's a simple to learn word game with almost limitless variations and with many different, scalable ways to play. I've already thought of an expansion. The website for the game could host an electronic version as well as home brew play variations. I would like to market this game and TTOTD will mark the progress. I don't want to share the full game, as I have not written it yet or developed the cards, until I get a copyright. I'm also looking around to see if a similar game/game mechanic is already on the market place. I've never obtained a copyright or contacted game publishers. I hope to have a polished playable version by Nukecon at the end of September.

Right now, I'm looking for play testers. When I have a completed PDF, I'll e-mail you the PDF file. You'll have to cut out the cards and supply your own pennies for tokens and a pair of dice. You'll also sign a non-disclosure agreement. If the game gets published, you'll get, hopefully, a credit in the rule book and website as well as some other goodies. Right now, the game is planned to include 144 unique cards, either 200 or 400 small tokens of four colors and a pair of dice, possibly eight pair of dice of four different colors. I'd imagine the game would sell in the 15-20 dollar range.

I'f you'd like to be a play tester, e-mail me and let me know.

Shelly's been helping bounce ideas around and can vouch that I am fulfilling my TTOTD responsibilities, although the posts might be light, the work behind them isn't. The first hurdle is to work out all the math. Yep, math lies behind everything. Then to the graphics work. Then the rules writing. I hope to have a PDF to play testers within two weeks.